

A Standard Primitive cylinder, for example, would be used to start the process of creating a lamp post. 'Primitives' means a 'starting point' or geometry (geometry is '3' dimensional in MAX / VIZ) that is used most often to start the modelling process. Any mistakes or changes need further import from AutoCAD Objects from AutoCAD are not parametric and need further modification in MAX / VIZ Objects can be placed accurately on x,y Cons All surface boundaries and edge lines can be brought into MAX / VIZ without having to redraw This is the project that is going to be 'worked up' into a 3D landscape by Key Fundamentals
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However, design visualisation can start at a conceptual design stage using context data from AutoCAD and using MAX / VIZ for spacial analysis, massing studies and diurnal analysis for example Download Sample Data Most design visualisations start their life as an AutoCAD design production drawing. The main options for initially creating objects are as follows:

This section describes the main basic creation methods before you would use MAX / VIZ's powerful modifying and sub-object editing functionality to produce a polished 3D landscape There are a number of ways of creating the three main elements of a landscape scene, surfaces, edges and objects, each one demending an understanding of the creation methods and tools at hand Have a clear strategy for the way in which objects will be created in a design visualisation.
